Files
tm_back/pkg/notification/client.go
T
n.nakhostin 108629278a Integrate Notification Service into Tender Management System
- Added a new notification service to handle various notification types (email, SMS, push, OTP).
- Implemented configuration for the notification service, allowing customization via environment variables.
- Updated user and customer services to utilize the notification service for sending welcome emails and status updates.
- Introduced a builder pattern for constructing notification requests, enhancing usability and flexibility.
- Enhanced error handling and logging for notification operations, ensuring robust service integration.
- Updated documentation to include usage examples and configuration details for the new notification SDK.
2025-09-16 15:35:36 +03:30

211 lines
5.5 KiB
Go

package notification
import (
"bytes"
"context"
"encoding/json"
"fmt"
"io"
"net/http"
"time"
)
// HTTPClient defines the interface for HTTP operations
type HTTPClient interface {
Do(req *http.Request) (*http.Response, error)
}
// Client represents the notification service HTTP client
type Client struct {
config *Config
httpClient HTTPClient
logger Logger
}
// Logger interface for structured logging
type Logger interface {
Info(msg string, fields map[string]interface{})
Error(msg string, fields map[string]interface{})
Debug(msg string, fields map[string]interface{})
Warn(msg string, fields map[string]interface{})
}
// NewClient creates a new notification client
func NewClient(config *Config, logger Logger) (*Client, error) {
if config == nil {
config = DefaultConfig()
}
if err := config.Validate(); err != nil {
return nil, fmt.Errorf("invalid configuration: %w", err)
}
httpClient := &http.Client{
Timeout: config.Timeout,
}
return &Client{
config: config,
httpClient: httpClient,
logger: logger,
}, nil
}
// NewClientWithHTTPClient creates a new notification client with custom HTTP client
func NewClientWithHTTPClient(config *Config, httpClient HTTPClient, logger Logger) (*Client, error) {
if config == nil {
config = DefaultConfig()
}
if err := config.Validate(); err != nil {
return nil, fmt.Errorf("invalid configuration: %w", err)
}
return &Client{
config: config,
httpClient: httpClient,
logger: logger,
}, nil
}
// SendNotification sends a notification request to the notification service
func (c *Client) SendNotification(ctx context.Context, req *NotificationRequest) (*NotificationResponse, error) {
// Validate request
if err := req.Validate(); err != nil {
return nil, fmt.Errorf("request validation failed: %w", err)
}
var lastErr error
start := time.Now()
for attempt := 0; attempt <= c.config.RetryAttempts; attempt++ {
if c.config.EnableLogging && c.logger != nil {
c.logger.Debug("Sending notification request", map[string]interface{}{
"attempt": attempt + 1,
"event_type": req.EventType,
"user_id": req.UserID,
"base_url": c.config.BaseURL,
})
}
response, err := c.sendRequest(ctx, req)
if err == nil {
if c.config.EnableLogging && c.logger != nil {
c.logger.Info("Notification sent successfully", map[string]interface{}{
"event_type": req.EventType,
"user_id": req.UserID,
"attempts": attempt + 1,
"elapsed_time": time.Since(start).String(),
})
}
return response, nil
}
lastErr = err
// Log retry attempt
if c.config.EnableLogging && c.logger != nil {
c.logger.Warn("Notification attempt failed", map[string]interface{}{
"attempt": attempt + 1,
"error": err.Error(),
"event_type": req.EventType,
"user_id": req.UserID,
})
}
// Don't retry on certain errors
if !c.shouldRetry(err) {
break
}
// Don't sleep on last attempt
if attempt < c.config.RetryAttempts {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(c.config.RetryDelay):
// Continue to next attempt
}
}
}
if c.config.EnableLogging && c.logger != nil {
c.logger.Error("All notification attempts failed", map[string]interface{}{
"attempts": c.config.RetryAttempts + 1,
"elapsed_time": time.Since(start).String(),
"last_error": lastErr.Error(),
"event_type": req.EventType,
"user_id": req.UserID,
})
}
return nil, ErrRetryExhausted{
Attempts: c.config.RetryAttempts + 1,
LastError: lastErr,
ElapsedTime: time.Since(start).String(),
}
}
// sendRequest performs the actual HTTP request
func (c *Client) sendRequest(ctx context.Context, req *NotificationRequest) (*NotificationResponse, error) {
// Marshal request body
requestBody, err := json.Marshal(req)
if err != nil {
return nil, fmt.Errorf("failed to marshal request: %w", err)
}
// Create HTTP request
url := fmt.Sprintf("%s/api/v1/notifications", c.config.BaseURL)
httpReq, err := http.NewRequestWithContext(ctx, "POST", url, bytes.NewBuffer(requestBody))
if err != nil {
return nil, fmt.Errorf("failed to create HTTP request: %w", err)
}
// Set headers
httpReq.Header.Set("Content-Type", "application/json")
httpReq.Header.Set("User-Agent", c.config.UserAgent)
// Send request
resp, err := c.httpClient.Do(httpReq)
if err != nil {
return nil, fmt.Errorf("HTTP request failed: %w", err)
}
defer resp.Body.Close()
// Read response body
body, err := io.ReadAll(resp.Body)
if err != nil {
return nil, fmt.Errorf("failed to read response body: %w", err)
}
// Handle non-2xx status codes
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
// Try to parse error response
var errorResp NotificationErrorResponse
if json.Unmarshal(body, &errorResp) == nil && errorResp.Error != "" {
return nil, MapHTTPError(resp.StatusCode, errorResp.Error)
}
return nil, MapHTTPError(resp.StatusCode, string(body))
}
// Parse success response
var notificationResp NotificationResponse
if err := json.Unmarshal(body, &notificationResp); err != nil {
return nil, fmt.Errorf("failed to unmarshal response: %w", err)
}
return &notificationResp, nil
}
// shouldRetry determines if a request should be retried based on the error
func (c *Client) shouldRetry(err error) bool {
switch e := err.(type) {
case ErrHTTP:
// Retry on server errors (5xx) and certain client errors
return e.StatusCode >= 500 || e.StatusCode == http.StatusTooManyRequests
default:
// Retry on network errors, timeouts, etc.
return true
}
}